The sobfest of holy paladins everywhere (including me) has not ceased yet. The complaining mainly comes from the point that yes, some parts of our class deserved to be nerfed but now the nature of our class is this slow moving gimp healing class with no raid utility. These problems existed before but now that other aspects of our healing palette are diminished in color, these problems become more apparent and worth crying about.
So take a look at the following 10 heroic fights from Raidbots. The paladin line is pink, monk is teal, druid is orange, shaman is blue, discipline priest is white and holy priest is fainter white. I know the priests are hard to see…but I can’t do much about that. Anyways, the yellow line on each plot indicates the patch date. Typically there is a day or two lag from the start of the patch. Remember that with the patch came an essential boss nerf as you were able to now upgrade gear so most healing classes were expected to go up in HPS. Also I have to mention the choices I picked to generate the plots are:
Data Set: All Parses
Timespan: 1 Month
Sample Period: 1 Week
We can see a pretty apparent fall in HPS in the first three fights, Primordius and more moderate one in Iron Qon and Megaera. For the other fights, some fights show more mixed signs. Lets remember however especially for Dark Animus, Durumu and Primordius that there are significantly less samples for these fights. Therefore, our median healing overall went down pretty significantly for most fights as intended (grumble?). Now that I look at these plots you do see a moderate decrease in discipline priests for most fights but still they are the top healer.
I have been kind of discouraged with healing only due to a bad raid day this week (wiping 10 times on a boss that I thought was farm?). But those days come and go and sometimes you just need to move on and realize the problem wasn’t honestly with the fact that paladins got nerfed, but that we were all in general screwing up more. Tonight we should see some pulls on H.Primordius or H.Durumu and hopefully a kill?!
Some paladins are now calling for buffs to our other raid abilities such as Devotion Aura. Some are very nervous about the potential nerfs to eternal flame in 5.4. What are you opinions?
Here are my honest opinions, trying to look past all of this nerf hangover. Paladins were strong pre-patch because they were excellent spot raid healers and their overpowered mastery. Any class however has one OP healing spell which makes up the top 3 healing spots and takes absolutely no skill beyond knowing when to press one button…(Revival, Tranq, Divine Hymn). At least with paladin mastery, the absorbs procced off manually healing people. Of course you could spam overhealing to your hearts content and get massive amounts of healing out of the mastery. But here is where you separate some players from others. At least for myself, the goal of my healing was not to spam heal the raid to pump up my illuminated healing, but rather to have it added on to effective healing. Perhaps there are people out there who just abuse the system, and perhaps this was the right way to do it, but for people like me it took activity to utilize the mastery beyond pressing one button and seeing that spell show up in the top 3. That being said I agree with the mastery because it was getting stupid good. (50%?) My comments are mostly pointed at people who like comparing Illuminated Healing to spells like Tranquility and Revival and think we should get rid of it all together.
Moving on to the holy shock nerf, I was really sad to see this go because this was one of the reasons I loved playing holy paladins. A great instant cast heal who doesn’t want that? If you were to ask me whether you would rather have illuminated healing or the 4 second holy shock back, I would unflinchingly say the holy shock. The holy power generate was just wonderful and the ability to heal spot damage, there just is not comparison. One of the reasons this was so powerful before was its pairing with illuminated healing and eternal flame. So I’ll ask myself a second questions, given the choice between holy shock and the way eternal flame is currently, which would you choose. I thought about this, and I would still choose the holy shock. Eternal flame is good on the meters and has better raid utility in 10 man. But it’s not something that holy radiance or light of dawn (perhaps buffed a little) can’t take the place off. The instant heal with WoG was half of the reason it was so good and that would still be there with WoG.
Therefore, some solutions to the current problem I can see are:
- Give back 4 second holy shock, take away HoT on eternal flame or make them mutually exclusive talents from each other such as adding it as a buff to sacred shield? 😀
- Don’t change anything about eternal flame for the love of god
- Buff devotion aura with something like 10% boost or have it applicable to physical damage as well, this would make it still weaker than power word barrier or revival
So I was curious what your thoughts are? Fill out the poll below if it pleases you 🙂